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Selected Works

Portfolio of Karina Bekbaeva

3D Generalist · Visual Design

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I work across 3D, illustration, and graphic design, creating visuals for games and other media.My work includes 3D modeling, environments, characters, and visual concepts. I adapt to different art styles and use a range of tools to bring ideas to life.Selected Works 2024–2026

Маятник — LIZER

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Original size 802x336

«Маятник» is an animated music video for LIZER about self-discovery, external pressure, and accepting one’s fears. The shadow represents an important part of the protagonist’s inner conflict and journey toward self-acceptance.

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I created 3D models based on existing sketches, storyboards, and references. Worked on spatial composition and adapted visual elements to fit the project’s requirements.

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Contributed to the production of an animated music video that was featured at several exhibitions in Moscow.

Original size 800x336

Голос ветра

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«Голос ветра» is a fantasy game concept inspired by the culture and landscapes of Kazakhstan. The protagonist, Aiasel, sets out to protect her village from Zhalmauyz Kempir, a witch from Kazakh folklore.

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Independently developed the game concept and visual direction. Created concept art and designed the appearances of the protagonist and antagonist, exploring the visual identity of the game world.

Original size 3400x1744
Original size 3400x1744

Developed a visual concept presenting the game’s atmosphere, characters, and potential art direction.

Otara

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Otara is a 3D shepherd simulator with a mutating flock. Herd sheep in the mountains, where nature has turned against humanity. During the day, sheep protect you from natural anomalies, but at night, they turn into bloodthirsty monsters. Take care of your flock, survive nightly attacks in the pen, and lead the herd to the summit.

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Designed concept sketches for the regular sheep, mutant sheep, and the main character, the shepherd. Created 3D models and developed their textures.

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Selected Works
Project created at 29.10.2026