The project is dedicated to 3D modeling and researching the portable console, the Game Boy Advance SP. The objective is to study the device’s construction, form, and design features in order to recreate it independently in a digital environment.
About the Subject
Game Boy Advance SP — a Nintendo handheld console with a clamshell design, intended for playing video games away from home.

Construction
The design integrates functional elements into a compact housing, ensuring user convenience and component protection.

Front View

Back
Connectors
Material
The Game Boy Advance SP casing is made of durable plastic, which ensures lightness and resistance to daily use. The smooth surface, glossy finish, and metallic hinge components form the device’s aesthetic, blending practicality with visual expressiveness.
Target Audience
The target audience includes kids and teens interested in video games and retro gaming enthusiasts. The device is suitable for users who value the ability to play classic games outside the home.
Target Audience Needs:
— Ability to play anywhere without an internet connection — Device is easy to carry and store — Receiving tactile feedback from physical buttons — Using the console without constant recharging
User Experience Map
Social Demands
For Game Boy Advance SP users, comfortable controls, fast button response, clear visuals, battery life, and a compact design that blends practicality with a recognizable aesthetic are essential.
However, users may encounter the following limitations:
— Small screen size, which makes extended play difficult — Lack of a standard 3.5 mm audio jack — Insufficient display brightness in certain lighting conditions — Compact button placement, which may be uncomfortable for larger hands — Hinge wear affecting screen stability
3D Model


Renders in a neutral environment


Renders in the environment




