A multimedia project exploring the reasons behind the continued existence of patriarchy, combining video interviews and gaming scenes in an interactive storytelling format using the Unity game engine.


The project is based on the book «Why Does Patriarchy Persist?» by Carol Gilligan and Naomi Snyder, as well as recorded interviews conducted by me with activist Alexandra Bektimirova. It combines video interviews and gaming scenes in an interactive storytelling format using the Unity game engine.

There exists a system where everything must match its name.
A homage to «One and Three Chairs» by Joseph Kosuth
Where characters exist to combat the binary and hierarchical nature of the system.
It appears you are describing a scenario where maintaining hierarchy requires forming connections that might be socially unacceptable. Attempting to establish relationships with such individuals is frowned upon and suppressed since it could jeopardize the stability of the system. Therefore, when they emerge on the horizon…
…a rift is created.
As a result, the characters find themselves on different sides of the rift.
The system offers the lone hero four ways to cross to the other side and overcome the rift.
The catapult is broken
The helicopter won’t take off
But he needs to find the fifth one, as the others are not functional.
And the hero falls down.
The hero ends up on the other side, where stories await about how respondents have overcome or are still overcoming their rifts. These stories are presented in the form of short podcasts that accompany the player as they explore this world.
Adele Yusupova, who possesses a background in philology and expertise in decolonial thoughts and gender studies, shares her personal experience of feeling self-conscious or ashamed of using the Tatar language.
In the labyrinth, there are notes with directions in the Tatar language. Following them is the only way the player can reach their goal.
