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> You have an idea for a game.

But you don’t have the right collaborator to build it with.

A creative vision is a starting point. Turning it into a playable game requires game design and programming.

It can be difficult to find someone to share your ideas with—and even harder to find someone who truly cares about something as much as you do.

> Hi! My name is Vika!

And I’m that passionate person.

I really, really love games. From the moment I saw my first playthrough (which happened when I was 6), I knew I wanted to create my own games.

I have a total of five years of experience in game design. From the first course I took in high school to earning a bachelor’s degree and gaining commercial experience, I have never lost my passion.

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These are examples of the games where I served as both game designer and programmer.

To this day, there is something magical about watching your ideas transform into playable concepts—concepts you can share with others and observe them marveling at.

> What I bring to the project

Game design

Mechanics, systems, balance, documentation — that’s my specialty!

Programming

Prototypes, gameplay logic, implementation.

Production

Planning, scope definition, task breakdown.

Iteration

Testing, feedback, improvements.

> Can I bring ideas to life?

I can turn a mechanic into a working prototype, test the core loop, and iterate on the results. A prototype helps us determine what works early, before we invest time in building the full game.

> What kind of game can I work on?

I tailor game design and implementation to the specific needs of each project. The details evolve from one project to the next, but the objective remains constant—to understand the core design problem and select a practical solution.

> What if the project becomes too ambitious?

I help break ambitious concepts down into manageable features, priorities, and prototypes.

Also, we can start with the smallest version that captures the core experience, then expand based on time, resources, and feedback.

> Will we make a good team?

I am very open to communication. I want to understand what makes your ideas unique, discuss potential solutions, and find the best way to develop it into a game.

I bring technical and design input to the table, but decisions should stem from clear communication and a shared understanding of the project.

Victoria Verezub | Portfolio
Project created at 19.10.2026