Get lost and find your way; lose yourself and rediscover your memory—try not to lose your life… in a mad city that feels both familiar and alien.
Sterkh—a wandering loner among the empty streets and the shadows that were once the city’s inhabitants. Now, all he has left is to find the one true route.


A once-thriving city meets the abandoned prince with emptiness and shadows. However, memories of the civilization’s flourishing still remain in the streets.
The location’s objective is to merge the feeling of solitude with the sense of languor and coziness of a luxurious capital.
The city’s architecture is eclectic, blending elements from various cultures.




A distinct characteristic of this world is its sculptural lighting, which helps break up monolithic structures and lends an airy quality to the architecture.
Can you bring the city back to yourself, and in doing so, earn forgiveness?
