A board game for 2–4 players. Do everything possible to explore the planet: develop technology and establish control over territories, building towers to transmit your research.
«To explore—is to see what everyone has seen, and to think as no one has thought before.»
You are scientists who aspire to recognition. In the pursuit of your dream, you have created research robots and sent them into space. Compete with each other to explore an unknown planet, gather intelligence, and transmit it using the towers you have built.

Your path to victory is intelligence. To gather it, you must understand that it comes from three sources: surveying territories, acquiring new technologies, and building towers. To ignore even one is to court failure.

Each day of research on the planet is divided into three parts: at the start of the day, a planetary event occurs, and you collect reconnaissance data from your science maps. After this, you begin to control research robots, capturing territories. At the end of the day, the robots remain in their locations, and you study their discoveries.
«If you want to explore alien culture, you must learn to respect its laws.»
The planet lives by its own rules, and various positive and negative events occur on it. Nature can hinder your research, or it can facilitate it. Don’t forget to check the weather forecast.
The interplanetary science shop provides various technologies and structures that deliver reconnaissance data and can be installed at your research base.
On an unknown planet, you can do many things… But only once a day.
You can navigate, explore, and scout areas of appropriate difficulty, purchase technologies and structures, upgrade them, and also receive coordinates where towers need to be placed.
«If you want to gain something, you must give something of equal value in return.»
You can swap player cards, or you can trade them with each other at the end of the round. But be wary—not all players wish you well when they give away their cards.
Think you’re ready to take your research home? Then grab a card and place a marker at the designated coordinates to connect with scientists on your home planet.
Yellow controls the area of the Level Four mountain (pink field) and also has the tower objective «Rocky Mountains.» Therefore, the player can place a tower on their territory.
Having deployed 10 data transmission towers, you and your robot friends can safely head home… But only the most resourceful explorer will return to the home planet renowned.




