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Saint Random
AI video artist

I am Saint Random, an AI video artist. I develop ideas into finished films and use AI-assisted Houdini workflows to support motion design.I am seeking a staff role within a studio team. This selection combines event visuals, character workflows, model training, and narrative filmmaking.

01 / AI Moscow

HSE × Samokat
Event Film · 4 min 45 sec · 12-hour brief

HSE tasked me with creating urgent background animation for a fashion event with Samokat. I managed the entire visual production—from concept and prompts to generated shots, editing, and final delivery.

The challenge was maintaining a cohesive sequence without relying on familiar Moscow landmarks. I utilized text prompts, without any supplied reference images, to transform everyday streets and apartment blocks into impossible cityscapes.

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Original size 2954x1969

Result
The city visuals were displayed on the runway screen during the HSE Art and Design School × Samokat fashion event. This photograph captures the work in its intended setting.Visual Production: Saint Random.
Music: AUST — The Hive; LOFI — Neural Networks (SUP Video Journal OST).
Event photograph supplied with the project.

02 / White Lora
From custom model to music video

Brief
Create a custom LoRA in Google Colab and use it to generate images.

My contribution
I developed the custom LoRA and expanded the assignment into an AI music video.

Decision
I pushed the work beyond still images. A punk heroine, an adversary, and ranks of pink rabbits create a satirical world that moves between screen-filled interiors, an aerial chase, and a fighting arena.

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Output A 2:10 music video developed from a custom-model assignment. The recurring heroine and rabbit ranks connect the scenes across different settings.

Custom LoRA and AI music video work: Saint Random. Music: ROONIN — RESILIÊNCIA.

03 / Shapoklyak Legacy
Action, loss, and attachment

Brief
A personal AI film featuring a familiar character in an action narrative centered on loss and attachment.

My Contribution
AI-assisted filmmaking utilizing Seedance.

Decision
The pursuit culminates in a quiet revelation. Following the escape, the contents of the stolen case connect the action sequence to a memorial scene. This shift from a rapid chase to absolute stillness provides the ending with its necessary emotional gravity.

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Output
An unofficial fan film, 2:36 in length. The portrait and memorial depict the shift from pursuit to reflection.Personal AI-assisted film: Saint Random.
Music: PIXY — LEGACY.
Support: AI Lab, HSE Art and Design School.

04 / RND Backstage AI-assisted character workflow

Brief
Connect CGI motion, AI character restyling, and color finishing in one study.

My Contribution
I directed the AI-assisted workflow across the production stages shown in the behind-the-scenes film.

Decision
Houdini motion and simulation form the basis for character restyling in Mago, followed by Astra enhancement and ColorLab finishing. The process film places these stages beside the final result so the transformation can be inspected.

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Output
A 1:16 process film. The Mago screen compares a stylized input with the realistic character result. Later, ColourLab screens show the finishing stage.AI-assisted workflow direction: Saint Random.
Tools shown: Houdini, Mago, Astra, and ColourLab.
Music: Projxkt — Fragment. SFX: Pixabay and Zvuki Pro.

More films
R&D, Narrative, and Houdini

Atlas Podcast — University R&D An experiment testing my skills and AI behavior. A recurring podcast series that intertwines dialogue, first-person action, and a rescue. University R&D by Saint Random. Music: LOFI.

VITEK — Extended Narrative A recurring ensemble moves through an assignment, pursuit, arrest, and reunion. Warm airfield scenes contrast with a cool city setting. Concept and content: Saint Random. Creative supervision and guidance: Kirill Preobrazhenskiy.

Flowing Grass — Houdini Material Study Vegetation covers fluid forms featuring reflective and amber surfaces. I directed an AI agent through the Houdini workflow. Inspiration: delalsasha’s Flowing Grass tutorial and a Houdini interpretation. Vegetation assets and studio HDRI: Poly Haven. AI assistance: ChatGPT Astra 6. Rendering: Karma XPU. Render management: Deadline.

Let’s discuss a staff role

I am seeking a staff AI video artist role, with opportunities to support motion design and Houdini work.

In an interview, I can walk through these films and explain my contribution, decisions, and workflow.

Edited with GPT Astra 6.

Saint Random — AI Video Artist
Project created at 28.10.2026