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Hi! I’m a game developer. I’m interested in art, music, animation, and many other things related to creating 2D games!

Aesthetic and Immersion

I develop games with vibrant visuals and emergent mechanics, where every element contributes to a cohesive atmosphere. My goal is for players to dive headfirst into these experiences—to truly feel like a part of the world.I strive to ensure that all mechanics are interconnected and logical, that characters feel like more than just NPCs, and that players can experience unique emotions by becoming fully immersed in another world.Ultimately, I believe the greatest strength of games lies in this capacity to transport us into another world—much like a dream—and there is no experience more interactive or immersive than a video game, so we need to use it to the fullest!

MaHoMu

Bright and charming hardcore platformer!

The game itself emerged from an idea to make player use different key combinations to move a character. This decision made it possible to create pretty omnifarious movement for player to master!A great focus was made not only on crisp movement and great feedback, but on aesthetics and visual too! I wanted to provoke feelings of wander and exploration with magical soundtrack and vibrant locations.
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act. o’thrust

Top-down action puzzle-shooter game.?

With this project I aimed to experiment on concept of shooter mechanic. What if we don’t hurt enemies, but push them? The answer is this game.You need to push enemies into slots using your only two projectiles available, quickly recollecting them on need. Gameplay is unique, conceptually simple, yet challenging enough.During playtests I was constantly seeing people trying different strategies to completing levels, so I think I’ve done great job with level-design!
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Floresise

Not-so-casual color sorting game

As I was wondering how to make a sorter type of games more appealing to me a vision instantly popped into my head. The vision of nervously moving flowers into their baskets, racing against the clock!It’s an arcade with little twists here and there happing as you reach higher and higher score, and once again a great amount of attention was focused on vibrant visuals. I just like bright colors!
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Let’s work together!

If you see games the same way that I do, feel free to contact me!

Portfolio
Project created at 29.10.2026
More projects in business presentation
Medina Atabaeva. Interior design from concept to drawings
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Medina Atabaeva. Interior design from concept to drawings
Medina Atabaeva Ильдаровна
Interior and spatial designer, 4th year at HSE Art and Design School. Three projects that go from concept to drawings: an educational interior for a school of the future, a two-storey showroom for the furniture brand SUPAFORM with a full AutoCAD album, and a showroom for the jewelry brand DETALI with custom furniture. I see a space as a sequence of scenes and take the idea down to layouts, materials and details. Open to a position in an architecture or interior bureau and to separate commissions.