Longread translated automatically
big

I partner with cultural and educational institutions (B2B, B2G) to create authentic merchandise.

My Process:

0. Challenge → 1. Research → 2. Concept → 3. Visuals → 4. Production

What I did in 2026?

Case 1: Nizhny Novgorod Kremlin

0
1/3

The Challenge: Updating the institution’s merchandise to foster a relevant dialogue with the public

0
1/2

The Concept:
Turning familiar associations into a game—allowing kids (and adults) to take home fun memories, new knowledge, and a few playful bricks from the Kremlin

0
1/5

Case 2: SIBUR (Polymer Manufacturing)

Original size 1672x789

The Challenge:
Designing an object that reflects the properties of polymers and the company’s philosophy

0
1/4

The Concept:
A modular lamp kit that allows users to experience different polymers through hands-on assembly.

0
1/3

Case 3: Elizabethan Kids Hospice

0
1/4

The Challenge: Creating a life-affirming design without medical or pitying symbolism

0
1/2

The Concept:
I wanted to present the hospice as a garden—a place where everyone is cared for, where everything strives toward life, and where, even on difficult days, there is still room for light.

0
1/2

And more to come, but for now…

Let’s create merch that tells your story!

Contact me -> dasha.tyam@gmail.com

PORTFOLIO 2026
Project created at 25.10.2026