A third-person 2D action platformer game

The player’s goal is to overcome the enemies—animated glass—using the resonance generated by his lute.

Bard embarks on another adventure after finding himself in an enchanted cathedral. The player can: Move with WASD — up, left, right, down Attack with LMB, slow time with RMB. QWER — Pass skill checks
During the attack, enemies slow down, after which the player can pause time and perform a skill check.

Having overcome your enemies, the next wave attacks with new enemy types.
Every animated glass has its own abilities:
Red — deals 2 damage instead of one (Player’s total HP is 4)
Green — fast
White — has the ability to heal allies
Blue — standard
Images were generated using the Google Nano Banana Pro neural network.




