This game is about the stories we find ourselves in—stories that put us in an awkward position and force us to improvise. Each story, in turn, leaves an impression on people. Incidentally, humans also leave their traces, like when they walk on the sand. And what does space have to do with this? In space, there are also many tracks left by cosmic bodies. In other words—it’s all about narratives.
This game is about stories where we find ourselves—stories that put us in awkward situations and force us to improvise. Each story, as a trace, remains in people’s memory. By the way, people also leave their own traces—for instance, when they walk on the sand. And what does space have to do with this? Space is also filled with traces left by celestial bodies. In other words—it’s all about stories.

The scarf is inspired by celestial bodies—which are, in fact, also traces—and by oriental rugs upon which stories were told.
The scarf is inspired by celestial bodies, which are, by the way, also remnants—like the oriental carpets upon which stories were told.






