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SELECTED WORKS & CREATIVE PRACTICE

I’m a multidisciplinary artist working primarily in 3D, alongside 2D art and traditional sculpture. I create visual works that tell stories and invite viewers to see things from different perspectives. My practice combines a variety of techniques and materials, allowing me to explore ideas through different artistic forms.

IDEAS INTO FORM


My projects often explore memories and reflections on other worlds. I investigate these themes through different mediums and techniques, from traditional art practices to 3D visualization.

WHAT I CAN DO


Sculpting — character creation, form development, and sculptural detailing.Modeling & Retopology : 3D asset modeling, clean topology, and retopology for further production.Texturing: material creation and surface detailing to define the look and feel of 3D assets.VFX : procedural modeling, particle effects, and cloth simulations for dynamic visual scenes.2D Animation: animation, motion design, and visual storytelling through movement.Traditional Art & Sculpture: physical sculpture, portraiture, and experimentation with different materials and techniques.

SOFTWARE & TOOLS

ZBrush — digital sculpting and form exploration.

Maya — 3D modeling, retopology, and asset preparation.

Blender — modeling, scene assembly, and rendering.

Substance 3D Painter — texturing and material creation.

Houdini — procedural modeling, VFX, and simulations.

Unreal Engine 5 — real-time environment creation and scene assembly.

Adobe Creative Cloud — image editing, compositing, motion graphics, and video editing.

3D ARTIST

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LIU MEI

Character Concept · Sculpting · Modeling · Texturing · Environment Art · CinematicThe IdeaLiu Mei is a rhinopithecus monkey whose name means «steadfast blooming cherry» in Chinese. Known for her extraordinary strength and agility, she is the protector of her village. The project explores her character through a cinematic glimpse into her everyday life in a fruit orchard.

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FORGOTTEN LAMENT

Environment Art · Unreal Engine 5The IdeaThe project depicts an abandoned village caught between an ancient faith and a new religion. A young woman who refused to choose sides was drowned in the lake. Soon after, disease, famine, and a mysterious haze spread through the village, forcing its inhabitants to flee. The environment captures the traces of a lost settlement slowly disappearing into the surrounding forest.The SolutionI built the environment in Unreal Engine 5, using PCG to populate the scene with forests, rocks, and bushes. Niagara was used for fire and floating particle effects, while procedural materials added detail to the landscape and foliage.

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AQUARIUM OF FORGOTTEN DREAMS

Environment Art · BlenderThe InspirationThe project was inspired by a childhood night light with moving fish that created the illusion of an underwater world in a dark room.The IdeaI reimagined this memory as a surreal playground at the boundary between dreams and reality. Familiar childhood objects take on strange, dreamlike forms within an abandoned and unsettling environment, transforming a comforting memory into something unfamiliar.

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EVIL EATER


3D Animated Short Film · BlenderThe IdeaWhat happens when a cute, defenseless monster encounters someone far more dangerous than itself? The story follows a young cyclops who sets out for a walk and stumbles upon a killer’s lair, turning the expected roles of victim and predator upside down.The FormatA 3D animated short film combining dark comedy, a road-movie structure, and thriller elements.

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VFX

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UNDERWATER WORLD

Particle Simulation · HoudiniIn the lightless depths of the ocean, a school of fish swirls into a mysterious vortex, gradually forming a shimmering sphere surrounded by an ethereal glow.

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TOUCH

Vellum Simulation · HoudiniTranslucent fabric gently envelops the figure, partially obscuring the body in an ethereal interplay of light, movement, and form.

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CORAL

Procedural Modeling · HoudiniA procedural coral asset featuring five distinct coral types, designed to bring variety and visual complexity to an underwater reef environment.

MULTIDISCIPLINARY ARTIST | Sona Varangi
Project created at 27.10.2026