
Концепция экшен триллера
LIVE ACTION → FULL CG
Concept

This is a CGI video in the action-thriller genre, built on the idea that reality fractures along with the protagonist. The character’s internal state is not explained through dialogue nor shown directly; instead, it is conveyed through the environment. The world around becomes a reflection of what is happening internally, and the viewer perceives this through atmosphere, lighting, movement, and frame rhythm.The core concept is that the aggressive atmosphere of the shots is capable of altering the viewer’s perception from one frame to the next. This is not about changing locations but about the escalation of visual pressure. Each subsequent shot must feel harsher than the one preceding it.
Visual Language
и атмосфера

The visual language is constructed through a shift in the type of space and a displacement of focus. Initially, this is an open space where the focus remains on the individual: all attention is on them and what is happening internally, while the surrounding world exists merely as a backdrop to their state.Next, the space contracts. It becomes a confined environment where walls press in from all sides, and the camera works to emphasize that pressure. Here, what matters is not the protagonist in isolation, but rather how the environment affects them. This pressure then reaches its peak, and the environment literally shatters. This is the point where the space ceases to be just a background and becomes part of the disintegration.Finally, we return to an open space, but the focus has changed. It shifts from the protagonist to the action—to speed, to movement. Attention is drawn into the dynamics, into the aggression of the environment.The atmosphere here is neither background nor decoration. It is an active participant. It is alive, aggressive, and changes along with the protagonist’s state. It is through it that everything is conveyed: the loss of control, the mounting panic. Dynamics become the language of the narrative, not just a set of effects.


Logline
The protagonist receives a threat, races home, and finds his girlfriend dying. Hearing the sirens of police cars, he realizes his only option is to run. A chase begins, where reality completely gives way to a digital world.



References
Свет и атмосфера
References
Камера и действие
Concept — Artworks
CG и live action
Storyboards
2 части: LIVE ACTION и FULL CG
Ready materials
Location

Within the scope of the project, a 3D courtyard scene was developed. The focus was placed on directing visual attention through the use of light sources, object detailing, and the creation of a cohesive visual space that serves as the key location for the unfolding action.
Transportation

An Unreal Engine 5 physics rig for a car has been implemented. A simple bot based on Blueprint scripts was written to control the vehicle. The bot’s logic is tied to the Spline component: the car reads the geometry of the defined spline, automatically calculates the wheel turning angle, and maintains a set speed, ensuring realistic movement through the scene.
Pipeline

