
01. ABOUT THE ARTIST

KARINA ELFIMOVA
COSTUME DESIGNERMULTIDISCIPLINARY ARTIST
Costume Design for Film, Theatre & Live Productions
Story-driven. Production-aware. I develop character-driven costume concepts that support the narrative and respond to practical production requirements.
Available for freelance commissions, subcontracting, and collaborations.
Education: HSE Design 2023–2027
LET’S BUILD A WORLD TOGETHER
02. FIELD OF WORK
Costume Solutions: From Concept to Production.
I collaborate with scripts, creative briefs, and visual references to develop costume solutions that support a project’s narrative and visual direction. I help creative teams translate ideas into visual characters through costume, silhouette, texture, and material.
CHARACTER & COSTUME DESIGN
Script analysis, character research, visual references, and costume concepts.COSTUME SOURCING & ADAPTATION
Selecting and adapting existing garments to support the creative direction.BESPOKE COSTUME PIECES
Designing and constructing selected garments and story-critical costume elements.LIVE & PERFORMATIVE PROJECTS
Developing character costumes for theatre, festivals, and visual performances.PRODUCTION COLLABORATION
Supporting costume preparation and coordinating with the creative team according to the agreed-upon project scope.

03. MY APPROACH
Costume is more than what a character wears.
My process begins with a story: its characters, conflicts, and atmosphere. Through silhouette, texture, color, and material, I translate narrative ideas into tangible images that belong to a larger visual world.
I am interested in the point where clothing becomes storytelling—where a detail can reveal what a character cannot say.
From brief to final look
HOW I WORK
Understand the brief → Develop the concept → Design and source → Prepare the costume → Collaborate with the team.
Every project requires a unique balance of creative development, sourcing, and construction. The scope of work is defined by the project’s needs.
04. SELECTED WORK

Four Worlds. One Question.
What can a costume reveal before a character speaks?
— THEATRE / SHOW: The Hattifatteners & SnufkinContrasting characters interpreted through costume.— FESTIVAL FORM: GLITCH CITIZEN
An abstract concept translated into a physical character.— FILM: U Koshki Boli, U Sobachki Boli
A story-critical garment shaped by grief and memory.— PERFORMANCE: ARACHNE
A mythological character explored through sculptural costume and jewelry.
CASE STUDY № 1
05. THE HATTIFATTENERS & SNUFKIN
THEATRICAL COSTUME DESIGN
The Challenge
How can two contrasting characters communicate different relationships with the world while belonging to the same theatrical production?


The Design Response
The Hattifatteners represent silence, anonymity, and collective identity. Snufkin embodies independence, movement, and resistance to imposed rules. I approached the characters through their psychological and conceptual differences, using costume as a means to visualize their contrasting identities.The Result
The developed character design demonstrates how costume can distinguish personalities while contributing to a shared visual concept.PROJECT DEMONSTRATES
Character interpretation · Visual contrast · Costume as part of a shared production concept
CASE STUDY № 2
06. GLITCH CITIZEN
FESTIVAL CHARACTER COSTUME FOR «AFISHA PICNIC»
The Challenge
How can an abstract idea become a recognizable physical character within a live-event environment? GLITCH CITIZEN explores the experience of information overload and the tension between an individual and the rigid systems of the metropolis.The Design Approach
Making digital distortion physical. The costume translates the visual language of a glitch into a character. Distortion, repetition, and visual noise become tools for creating a fragmented appearance that contrasts with the controlled environment around it.The costume allows an abstract concept to exist as a physical presence rather than remaining an image or an idea.


The Result
The finished character costume offers a visual interpretation of information overload through its silhouette, detail, and overall appearance.PROJECT DEMONSTRATES
Concept development · Visual translation · Character costume design · Working with a live-event brief
CASE STUDY № 3
07. «PAIN TO THE CAT, PAIN TO THE DOG»



