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Attach Card Dynamic FPS where every shot is a one-shot kill! Utilize ricochets and unique weapon properties to wipe out entire crowds of enemies with a single bullet.

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Bullet

Your ammunition is limited.

The player can only have one bullet with them. They must destroy all incoming enemies using ricochets, penetration, and flanking maneuvers, and then retrieve the bullet to use it again.

Management

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The player navigates a three-dimensional space using a classic control scheme. The character features high speed and agility, allowing them to execute dashes for rapid movement and crouch to squeeze through tight spaces.

You have a revolver

The player has two types of weapons: primary and secondary. At any time, the player can only hold one secondary weapon. The primary weapon cannot be lost or dropped; it is always available for use, provided a bullet has been picked up. The secondary weapon can also be carried without being used immediately. However, when switching to another weapon type, the previous one is discarded.

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Search Concepts

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Enemies

The standard enemy is the most numerous and common type of opponent. It doesn’t have any special abilities; it simply follows the player if it spots them. If it catches up to the player, it kills them.

Armored—a larger and consequently slower opponent. It is encased in armor that protects it from the player’s shots. To defeat it, you must first destroy the armor.

Devlog