Gamified walk through a typical residential neighborhood, inspired by the aesthetic of «Russian chthonic» culture and panel architecture. The project immerses the user in the atmosphere of the courtyard underground through interaction with a colorful local character named Alyosha.
Character unlocked. This is Alyosha.
He lives his ordinary life, follows familiar routes, and notices what others walk past every day. Today, he invites you to keep him company.

Start the journey, explore the space, and try to see the city through its eyes.
While walking, you will navigate using simple navigational elements.
These elements are another reference to the gamified nature of the project. During your walk, you will see several of these items: they will appear at key moments to introduce you to characters and mark discovered items.
Desktop Version
Mobile Version
Alosha is already waiting.
Have a great walk!
