
«Epidemic: Zero» — a trailer for an animated thriller series set in a world infected by a zombie virus.
Main Information About the Animation
Target Audience: 16+
Format: Series Trailer
Preliminary Format: 2 minutes
Genre: Thriller, Action
Execution Technique: 3D Graphics

Character Concepts
Kevin IT Specialist A cheerful and friendly guy who, despite his outgoing nature, prefers spending time at home. Before the epidemic began, Kevin lived a quiet life, dedicating most of his time to working at his computer. However, after the outbreak of infection, his familiar world was completely transformed. Having survived a zombie bite, Kevin discovered that he is immune to the virus. Now, he may hold the key to understanding the nature of the infection and finding a way to stop the epidemic.
Lilith Scientist A mysterious woman about whom almost nothing is known regarding her past or current intentions. Marcus has no information about her other than that she is conducting experiments on the infected. Exactly what Lilith is doing, how far her research has progressed, and what her ultimate goal is remain a mystery. It is not even known if she is attempting to find a way to stop the epidemic or if her experiments serve an entirely different purpose.
Marcus
Office Worker
A guy exhausted by the daily grind and constant stress, who felt drained even before the pandemic began. After the outbreak, his main goal becomes survival and finding a safe place. Marcus is cautious around others and is slow to trust strangers. He tries to plan every move ahead, avoid unnecessary risks, and maintain control of the situation, even when things go awry.
Alex
Inmate
The last person to join the group of survivors. Before the epidemic, he was under house arrest, but the reason for his punishment remains unknown. Thanks to Kevin, who helped remove the electronic bracelet from his leg, Alex was able to move freely. Despite his mysterious past, he possesses excellent medical skills and takes charge of everyone’s health. He pays special attention to cleanliness and antiseptics, and his habits and behavior periodically grate on Marcus.
Location Concepts
The hospital is a sanctuary for survivors. One of the main settings, which the characters use as a temporary refuge from the infected. The hospital becomes a kind of base where characters can rest, recuperate, replenish medical supplies, and plan their next moves. Despite its relative safety, this location does not guarantee complete protection from the external world’s threats.
The city is the epicenter of the infection. It is the main setting where the outbreak of an unknown virus began. Once bustling streets have turned into a perilous territory, filled with the infected. Most of the action unfolds here, forcing the heroes to constantly search for safe routes, scavenge necessary supplies, and avoid confrontations with zombies. The city remains the primary source of danger, concealing both threats and possible answers regarding the start of the epidemic.
The subway car is the start of the journey. It is one of the key locations where the main characters' story begins. The first events unfold here, serving as the starting point for their subsequent travels through the epidemic-stricken city. The familiar mode of transportation transforms into a place where the characters first confront the dangers of a new world and are forced to fight for survival.
Dental Office — Lilith’s workspace.
One of the rooms in the abandoned hospital that Lilith uses as her primary workspace. It is here that she conducts the initial medical examination of the three protagonists, checking them for bites and other signs of infection. The office also serves as a location for further examinations and research, allowing the scientist to continue her work amidst the epidemic.
Personal Contribution
Personal contributions to the project: — sourcing references for characters and locations; — developing zombie concepts; — developing location concepts: city, hospital, subway car, dentist’s office, and locations for the animatic; — editing the animatic; — sound design for the animatic.




