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Portfolio. Game Design / Beginner Level

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Maria Shalangova Designer and 3D Artist

Core Skills:

→ 3D Art: modeling, sculpting, texturing, rigging, animation; → Design: identity development, visual concept creation, working with digital and print media, motion graphics; → Video and Photo Production: filming, editing, post-production.

Software:

→ Blender, Unreal Engine 5, ZBrush, Adobe Substance 3D Painter; → Adobe Photoshop / Illustrator / InDesign / Premiere Pro / After Effects; → Figma, Readymag.

Game Design

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A portion of the «Greenhouse» lab’s diploma project—an educational walking sim about mold

→ Searching for and creating 3D assets based on LiDAR scans; → UE5 game prototype: location navigation, dialogue system, actor interactions.

Full Project Version

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Tamagotchi Newsfeed «tenshi.on»

→ Figma prototype of Tamagotchi game mechanics; → Design of a 3D Tamagotchi housing prototype; → Branding design and motion promo video.

Prototype Gameplay Trailer Promo Video

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3D Art

Video Explainer on Digital Archaeology

→ Scriptwriting and explainer video text; → 3D production assets and animation.

Video

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«Modern Alchemy» Illustration Series

→ Sculpting, modeling, and texturing models; → Geometry nodes :)

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Video Art «ABANDONED LANDSCAPES» for the exhibition «Grounding. 14 Alleys» at GROUND Solyanka

→ Creating assets using 3D scanning of the city environment; → Animating 3D models.

About the Exhibition

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Audio-reactive video art «Echoing (0.1)» for the event in the «Window» space

→ 3D production assets; → Animation and its synchronization with sound using Blender plugins.

Video

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Visuals for Apollo EastMan live performances

→ Sculpting, modeling, texturing, and animating models; → Creating editing transitions using AI.

Portfolio. Game Design / Beginner Level
Project created at 17.09.2024