
A chamber horror escape game that shatters conventional genre templates. The player must escape a house where they have been locked up by a deranged grandfather. But the real fear lies not in the jump scares, but in the oppressive reality of the house and its hidden corners.

EVERY DIFFICULTY HAS ITS UNIQUE ATMOSPHERE
On the easy level, the house only subtly hints that something is wrong. In normal mode, the lighting shifts, the walls begin to feel oppressive, and the shadows appear strange. On the hard level, the house reveals its true nature. The atmosphere becomes frightening and hostile—even the light from a lantern can turn dangerous.

WHAT DOES THIS HOUSE HIDE
The game’s narrative is not presented directly. The family’s story, the nature of the madness, and the house’s mysteries are revealed through small, subtle details in the environment. Piece together the fragments, interact with others, and build theories.


Created with support from deepins.corp.
