Original size 2480x3500

Colmanscope

Longread translated automatically
The winner of the competition
HSE CREATIVE OPEN / Game visuals 

RUNNING IN THE REGION

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Original size 2880x1620

A lifeless desert passes by at rabid speed.

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Original size 2880x1215

In the desert, changing the time of day does not only affect the light. In this shower, the days under the blazing sun give way to fellow torturers in the shape of unbelievably cold nights.

Original size 2880x1215
Original size 3500x1969
Original size 2880x1215
Original size 3500x1969
Original size 3500x1969
Original size 2880x1620

The maximum leaky, corridor playing space represented by a series of wagons isolates and closes illegal migrants alone with deadly traps.

Original size 2880x1620

Runners, one by one, end up in the hands of a player.

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You can’t save everyone. Sooner or later, the fugitive will fall into one of the traps. The next one will try, maybe go a little further, but it’ll hardly come to an end.

Original size 3616x2035
Original size 3616x2035

The bodies of the fugitives are fragile. However, you break the bones, you break the train.

Original size 2880x1215

Deaths on traps slow down and disrupt mechanisms, helping future fugitives to move on, avoid further deaths.

These victims make the Train pass.

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FORGET CHANGES TO INSTRUMENTAL FACILITIES

Original size 3500x1969

The bodies of surviving migrants adapt to the inhuman conditions of stay on the Train, in a hostile environment.

Original size 3500x1969

Bodies change.

Colmanscope
Project created at 27.02.2024