About Us

Angelina Minakova — animator, illustrator, and director. She seeks inspiration within the human inner world. She graduated from the HSE Art and Design School in 2026 with a specialization in Animation.
Her artistic works represent a symbiosis of complex psychological research and vivid imagery. She conveys a clear, strategically functioning creative world inhabited by characters. She explores the connection between humanity and its essence, investigating nature and living things. She works with mixed media: collage, puppetry, stop-motion animation, and 3D animation. She is skilled at creating paper illustrations and panels. She also possesses skills in video editing and directing.
Festivals and Competitions
— Participant in the showcase of original animation from the HSE Art and Design School at the SFERA X5 venue; July 3, 2026
— Participant in the /suzdalfest 2025 competition; March 18–23, 2026
Statement of Purpose
I, Angelina Gennadievna Minakova, wish to apply to the Master’s program, «Practices of Contemporary Art.» I am a graduate of the Animation program at the HSE Art and Design School. I studied directing and dramaturgy and experimented with various projects. During my studies, I had the opportunity to participate as a creator in visual and non-visual intensives. I engaged with different languages of expression and conceptualization, and I practiced them. In my third year of study, I participated in a workshop by Dmitry Tsvetkov, where various art objects were created. I witnessed different ways to communicate with the world and realized that, as a creator, it is important for me to develop in the field of contemporary art, as it presents itself as a means of self-identification and communication.
In recent years, I have encountered contemporary art in many forms of expression and presentation. This profile suits me because I inherently work with specific themes, seeking not the simplest meanings, and I believe that the program will help me grow and advance me toward deeper study and new projects. The program will allow me to find more like-minded peers, to view and understand myself from different perspectives. My artistic language will become brighter and more multifaceted, and the skills I acquire will help me convey underlying meanings with greater precision and nuance. The Master’s degree will enable me to share my experience with other students, offer opportunities for greater self-expression, and allow me to share that expression.
Portfolio
Анимационная практика
Exercises
«What?» Project Cover, 2023
Animated exercises whose main goal was to demonstrate the human gait skills learned, as well as to document the event.


Excerpts from the «What?» Project, 2023
The character’s gait belongs to a being with legs, a tail, and arms. It moves between worlds, changing its form; the project is also complemented by a dynamic study. The animation captures a daytime walk with a dog through the forest: what plants you see, how you walk yourself, and what is happening around you.


Fragments from the «Animation Exercises» project, 2024
Анимационный фильм
«Long time no see»? 2024
Everything feels like it’s in another world. Everything seems so strange, so unusual, and somewhat fragmented. The girl is constantly with her cat, and she spoils him too much. At home, he sleeps on the sofa; at a café, he sits on the table demanding food; and he causes a commotion during games. It seems their journey has dragged on, and it’s time to return to reality.


Fragments from the film «How Long Has It Been Since I Saw You?», 2024
«How long has it been since I saw you?» This film is about a person’s grief and sorrow. My motivation to create it stemmed from the sudden death of my pet after I started school. The piece depicts the adventures and daily life of a girl and her cat—their small escapades. In the film, I tried to convey the joy of fantastical forgetting as much as possible. The project combines two techniques: collage and frame-by-frame animation.


Fragments from the film «How Long Has It Been Since I Saw You?», 2024
Коммерческий анимационный клип
«Truth» 2025
Project cover for the music video «Truth,» 2025
What is truth today? How is it expressed? Is it real? Perhaps it is merely an illusion, a fabrication, a joke.
The nameless protagonist, sinking into sleep, sets out to find the answer.
An animated clip to the track «Truth»
by paul X.
Character design excerpt for the music video project «Truth,» 2025


Fragments from the music video project «Truth, ” 2025
Truth is a documented journey by the song author, Paul X, across Altai. The photographic material has created a multifaceted and diverse world, blending mountains and rivers with mysticism and reality. The character strives to find the truth by listening to the beings encountered along the way. The technique involves collage using photo and video elements from the trip.


Fragments from the music video project «Truth,» 2025

