
LOGLINE, GENRE, AND PLATFORM
A ragtag pirate crew voyages between dissimilar islands in search of a great treasure.
Adventure.
PC is the primary platform. Consoles are a possible direction for future project development.
SETTING
A surreal pirate archipelago comprised of small, diverse islands, each serving as a distinct adventure with its own unique visual character.

TARGET AUDIENCE
Young adults who love авторские indie projects for a few evenings. Players drawn to stories in the spirit of «The Adventures of Baron Munchausen,» who appreciate theatricality, grotesque elements, eccentric characters, and fairytale absurdity—all combined with the spirit of classic adventure tales.
PLOT
The team sets out to find a map located on one of the islands of the archipelago. During landings, a selected crew member clashes with local inhabitants and explores the locations. But discovering the map is only half the battle—afterward, you must figure out exactly what is depicted on it and which island the location is on. Each new playthrough changes the map’s location and the treasures, transforming the familiar archipelago into a generator of new adventures.
USP
A stylized first-person pirate adventure that merges 3D environments with animated 2D characters and interactive objects. The randomized map layout and treasure placement, along with the ability to select a team member for each voyage, ensure high replayability.
GAME REFERENCES
Psychonauts, Don’t Starve: Shipwrecked, Dredge, Sea of Thieves.
PLAYING CYCLE
1. Swim to the island 2. Choose a character 3. Defeat all enemies 4. Search for the map/treasure 5. Select the next island
PILLARS
1. Slow pace
2. Treasure hunt as a puzzle
3. Intimate spaces
4. Varied playthrough




