Concept
Guts' arm from «Berserk,» which I modeled based on a concept for a group animation reel. It’s hard surface: a complex mechanism of gears, pistons, and hinges, and at the same time, an arm with a gun. The style is a blend of medieval and futurist aesthetics. «Berserk» influenced me greatly, so I created the arm with great enjoyment. On the T-shirt, it is placed on the back against a red emblem: the print is vertical, and it has enough height. The T-shirt is black, and the orange light highlights the details. There is a small inscription «BERSERK» on the front.
The work proceeded in three stages. The main body of the model was assembled in Plasticity. The details were refined using a sculpt in ZBrush. The final render was created in Blender.
Speakers





Specifications
Development Process





