Original size 2480x3500

The Architects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

PROTECT STATUS: not protected
Longread translated automatically

«The Architects» «, a video game with battles on geometric spells in the genre of retro-futuristic action management. Fight, build and determine The future of the New Prospect, comrades!

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Original size 4828x2533

My name is Taisia Trinkunas! in the project «The Architects» I am a canban master, a creative designer and UX/UI designer. Here I will elaborate on my contribution to the project.

Command Management

In this module the command was focused on the whole prototype games.

As a Kanban Master I:

  • Created and managed all workspaces.
  • Wake-tracker and presented tasks according to the capacity of co-conspirators.
  • Plan sprints and keep the team informed of the work accomplished.
  • Follow-up to the deadline for all participants to deliver tasks.
  • Reviewed and wrote TK.
  • Was in contact with all members of the team and responded promptly to questions.

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Original size 3685x1627

Natural design

Balance of chaos and order is a key theme of the game, both in narration and in gameplay through the main resource, geom.

Geom

Structural magic of forms measured by a resource is built on  which builds all the systems of the New Prospect. With his help, architects fight, but in the hands of the Contourers, deformed geom becomes a frightening force threatening the security of the New Prospect.

Original size 4123x1391

Alice

Young and  full energy new Head of the College of Architects, new hope of the New Prospect. Armed with a huge circus, she’s clever enough to get rid of even the most dangerous. Like the past of the Chief of the Architectural College, Alice inspires others with one presence, recharges confidence, and  an idea of order. However, the new position was born in  many more doubts, and  now the burden of responsibility is on  more than the heavy burden.

Original size 3803x2655

Bunnies in helmets  — small, fluffy and surprisingly functioning creatures that have become the informal symbol of the New Prospect.

Chicky and Junk

Two inseparable twin bunnies of Alice. It’s so similar that Alice’s always got 'em mixed up. She’s tied up on the 'nbsp; those’s 'nbsp; the crates of the ribbon — blue and  orange. Except if they take the pieces off, there’s a problem…

Era

Mysterious Head of Constructions, creator of &laquao; Statements». Perfectionist, in  whose hands all turn into haos. Era believes that the architects' attempts to curb geom for the sake of order — false. The perfect shape is not  may be imposed, a  must be born from  haos. The era is methodical and  cold. In  different from  many of her  followers — her  haos are structured and  normal. Or is that the way she’s just trying to show it?

Original size 3803x2655

Cances are dark creatures created by Era and other Deformed Geom Construers. It is they who threaten the security of the New Prospect and bring many problems to Alice and other architects.

Original size 3576x1948

Klaxic

Permanent satellite of Era — creature resembling… bunny? The constant deformity of the geom in the  the hands of Era not  could keep the shape stable when it was created. Klaxic became an outstretched creature with a large number of legs, created on the basis of  the same principle as the  Incliness. Except his appearance and  his character is very different from his monsters.

Original size 3803x1568

Further details on the characters «The Architects» <a href="https://docs.google.com/document/d/1gaipB7ZzT6lsHtYDAuIfndxvlNjELKfdVAL7RUA/edit?tab=t.35cw28rdqux2

heading=h.x78xow7v8ib> by reference /u>.

Interface design

Original size 3685x1627

The visual vision of the project in  at the beginning of the module was partly reassembled. At this stage, I focused on hrnbsp; retro-futuristic, architectural, and  heometric motives in   design.

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Original size 4096x2304

As a designer I:

  • Gathered the project.
  • Gathered the stylistic solution of londides, presentations and interfaces to the game. Made 6 covers. Designed 10 game screens and 8 icons. Gather 6 presentations.
  • Fixed the trailer
  • /ul>

    The Architects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
    Project created at 28.12.2025