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Processor

PROTECT STATUS: not protected
Longread translated automatically

A top-down 3D puzzle strategy game where you manage the digital architecture inside a processor. The main goal is to construct optimal data processing chains from modules without letting the processor overheat above 100 degrees.

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Sometimes data sources are fed into the system, and the information from them heats up the processor.

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When the processor heats up by more than 100 degrees, its wear begins to increase. If the wear reaches 100%, you will lose.

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To process information, you have the following modules: power block, miner, compiler, and antivirus. All of them are purchased with cash.

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Modules do not operate in isolation—each one must connect with another. The issue is that the field is constrained, and not all slots are connected to one another.

Power Block—provides energy. Every module must be directly connected to it.

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Miner—produces the cache needed to purchase other modules.

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The compiler processes data. After the compiler, they generate less heat for the processor.

The compiler must be directly connected to the data source.

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Antivirus — cleans data of viruses.

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Each new module heats up the core a bit. We’ll have to prioritize quality over quantity.

Design the connections so they function efficiently

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If you manage to hold on for 10 data sources without pushing the processor to complete exhaustion—congratulations, you have passed the game!

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Processor
Project created at 20.12.2024